//
//  JJHomeViewController.swift
//  Weibo
//
//  Created by Adobe on 15/9/27.
//  Copyright © 2015年 龚巨军. All rights reserved.
//

import UIKit

class JJHomeViewController: JJBaseViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        navigationItem.leftBarButtonItem = UIBarButtonItem(imageName: "navigationbar_friendattention", target: self, actionName: "leftBtnClick")
        navigationItem.rightBarButtonItem = UIBarButtonItem(imageName: "navigationbar_pop", target: self, actionName: "rightBtnClick")
        
        let btn = JJTitleButton ()
        
        btn.setTitle("啊啦大大" + "    ", forState: UIControlState.Normal)
        btn.setImage(UIImage(named: "navigationbar_arrow_down"), forState: UIControlState.Normal)
        btn.setImage(UIImage(named: "navigationbar_arrow_up"), forState: UIControlState.Selected)
        
        btn.addTarget(self, action: Selector("titleBtnClick:"), forControlEvents: UIControlEvents.TouchUpInside)
        
        navigationItem.titleView = btn
       
        
    }

    func titleBtnClick(btn:JJTitleButton)
    {
        btn.selected = !btn.selected
        JJLog("titleBtnClick")
    }
    
    func leftBtnClick()
    {
        JJLog("leftBtnClick")
    }
    
    func rightBtnClick()
    {
        JJLog("rightBtnClick")
    }
    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
